Class Texture
- Namespace
- Pie
- Assembly
- Pie.dll
A texture is a data store that can be sampled from in a Shader. This includes preloaded texture data, or a Framebuffer.
public abstract class Texture : IDisposable
- Inheritance
-
Texture
- Implements
- Inherited Members
Properties
Description
The TextureDescription of this Texture.
public abstract TextureDescription Description { get; set; }
Property Value
- TextureDescription
- A texture is a data store that can be sampled from in a . This includes preloaded texture data, or a .
IsDisposed
public abstract bool IsDisposed { get; protected set; }
Property Value
- bool
- A texture is a data store that can be sampled from in a . This includes preloaded texture data, or a .
Methods
Dispose()
Dispose of this Texture.
public abstract void Dispose()