Class InputLayout
- Namespace
- Pie
- Assembly
- Pie.dll
Describes how the graphics device should process vertices.
public abstract class InputLayout : IDisposable, IEquatable<InputLayout>
- Inheritance
-
InputLayout
- Implements
- Inherited Members
Properties
Descriptions
The InputLayoutDescriptions of this InputLayout.
public abstract InputLayoutDescription[] Descriptions { get; }
Property Value
- InputLayoutDescription[]
- Describes how the graphics device should process vertices.
IsDisposed
Will return true when this InputLayout has been disposed.
public abstract bool IsDisposed { get; protected set; }
Property Value
- bool
- Describes how the graphics device should process vertices.
Methods
Dispose()
Dispose of this InputLayout
public abstract void Dispose()
Equals(InputLayout)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(InputLayout other)
Parameters
other
InputLayoutAn object to compare with this object.
Returns
Equals(object)
Determines whether the specified object is equal to the current object.
public override bool Equals(object obj)
Parameters
obj
objectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
Operators
operator ==(InputLayout, InputLayout)
public static bool operator ==(InputLayout left, InputLayout right)
Parameters
left
InputLayout- Describes how the graphics device should process vertices.
right
InputLayout- Describes how the graphics device should process vertices.
Returns
- bool
- Describes how the graphics device should process vertices.
operator !=(InputLayout, InputLayout)
public static bool operator !=(InputLayout left, InputLayout right)
Parameters
left
InputLayout- Describes how the graphics device should process vertices.
right
InputLayout- Describes how the graphics device should process vertices.
Returns
- bool
- Describes how the graphics device should process vertices.