Enum TextureAddress
- Namespace
- Pie
- Assembly
- Pie.dll
Used to define what is sampled when the texture coordinates go outside the 0-1 range.
public enum TextureAddress
Fields
ClampToBorder = 3
The texture will clamp to a border color.
ClampToEdge = 2
The texture will clamp to the edge (the last row of pixels).
Mirror = 1
The texture will mirror.
Repeat = 0
The texture will repeat.